Hosted by 44 Bytes.Pikuniku is a puzzle/exploration game from the team at Sectordub, published by Devolver Digital. © 2023 Hookshot Media, partner of ReedPop. Join 1,432,007 people following Nintendo Life: Nintendo Live 2024 Tokyo Has Been Cancelled Talking Point: What's Next For The Super Smash Bros. Review: Dragon Quest Monsters: The Dark Prince (Switch) -.īest Castlevania Games On Nintendo ConsolesĬyber Monday 2023: Best Deals On Nintendo Switch Consoles.ġ29 Switch Games You Should Pick Up In Nintendo's Cyber D. Pokémon Scarlet & Violet: The Hidden Treasure Of Area Ze.īest Nintendo Switch Roguelikes, Roguelites And Run-Based. Pokémon Scarlet & Violet: All Returning Pokémon, Includ. The ability to kick your partner results in the same brand of hilarity we experienced with that other Switch puzzle-platformer, Snipperclips, but where that game can get frustrating in later levels, Pikuniku rarely threatens to damage relationships like some of Switch’s other couch co-op gems. It’s all single screen until players get too far apart and the screen splits down the middle, with the dividing line rotating depending on your exact position in relation to each other – a neat effect. Piku and Niku must negotiate their way to a boat at the end of each stage, sometimes racing in little cars to get there, other times tethered together by a rope. Local co-op is self-contained from the solo adventure, with nine different levels, plus a surprisingly addictive basketball minigame. The music is as cheerful as the visuals, although it might grate on the nerves of anyone in your vicinity who isn’t actually playing the game. We were surprised to see a couple of framerate dips – it seems the Unity engine underneath is doing more work than the surface might indicate – but it wasn’t a consistent problem. That’s not to say it’s without challenge, but generous restart points and forgiving level design show that Sectordub is aiming to charm players of all abilities rather than craft real brain-teasers, and on those terms Pikuniku succeeds with flying colours.Īnd there are certainly plenty of colours flying! The shades and shapes you see in screenshots look lovely in both docked and handheld modes, and Pikuniku owes something to PSP classic LocoRoco in the look-and-feel department, with simple characters and buoyant, elastic animation really popping onscreen. You’ll come across more treacherous areas later on, but even the ‘dungeon’ areas are extremely forgiving – Pikuniku is the most accessible, approachable game we’ve played in a long while and with persistence even the greenest of gamers should have no problem getting through it. The joy of the game comes from exploration – finding ‘hidden’ passages behind walls with zigzag lines (containing trophies and other goodies) and speaking with NPCs with their endearing lowercase speech bubbles.Ĭomical boss battles follow the three-hits-and-done formula and a handful of minigames (including a fun little rhythm game) help fulfil the retro call-back quota. You swing from hooks by lassoing them with a leg and the floaty physics are forgiving enough to throw yourself around without too much worry. The majority of puzzles involve kicking things with ‘Y’ (buttons, rocks, robots) or pushing objects onto switches to proceed. All Speech Subtitled (Or No Speech In Game).Hats are accessible via a menu on the left shoulder buttons, with a small inventory of collectible items on the corresponding right buttons. Different ‘hats’ enable you to make progress by, for example, watering a plant to create a platform or drawing a picture. You’ll journey through valleys, forests and mines on your adventure, dropping in on inhabitants in their various abodes and buying swag with the coins you collect.
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